ReferencePanels

Functions Panel

Reference for the channel controls, presets and the value input syntax.

The Functions panel controls the channels of the selected fixtures. It reads the current selection, groups the channels by what they do and gives each one a fader, a value field and a set of presets.

Functions Map

  1. Category sidebar. Switches between function groups.
  2. Function card.
  3. Card title. Icon and channel name.
  4. Fader. With an arrow above and below and the value field underneath.
  5. Preset column. Quick values for this function.
  6. Disable button. Releases the card's values, only visible while the card holds a value.

Functions Map 2

  1. Pan/Tilt pad. On the position card.
  2. Color picker. First card in the Color group.

Function groups

The sidebar lists All plus every group present in the current selection:

GroupContains
DimmerIntensity and shutter or strobe
ColorRGB and other color mixing, color presets, color wheels
PositionPan, tilt, pan/tilt speed, continuous rotation
BeamGobo wheels, beam, blades, frost, iris, prism, zoom, focus
EffectBuilt-in fixture effects
OtherRotation, speed, time, maintenance and anything unmatched

Groups only appear when the selection actually has those channels. If the active group vanishes because you selected different fixtures, the panel falls back to All.

A function card

Each card covers one function, which is usually one channel plus its fine channel. The title shows a colored icon and the channel name, and the card gets a ring while it's active and holds a programmer value.

An orange warning triangle marks a channel flagged as constant, where changing the value may have unexpected results.

Faders

Every fader has an up arrow, the fader itself, a down arrow and a value field.

InputResult
Drag the faderSets the value
Click the trackJumps to that value
Arrow buttonsOne step up or down
Mouse wheelOne step up or down
Shift and wheel20 steps up or down
Arrow keysOne step, when the fader is focused
Right-clickOpens the fader dialog
Type and press EnterCommits the value field, as does clicking away

Values run from 0 to 255. The Phase fader is the exception and runs to 360.

Disabling a value

While a card holds a value, an x appears at the bottom of the preset column. It releases every fader on the card, coarse and fine.

Presets

Every card has Top and Bottom, which set the maximum and zero. What sits between them depends on the channel.

Channel typePresets
DimmerFull and Off
A color componentFull, with a swatch in that component's color
ShutterOpen, Strobe, Strobe Random and Closed, whichever the fixture supports
Stepped channelsNext, Current and Previous, see below

Stepped channels

Gobo wheels, color wheels, color presets and other channels can be stepped, meaning their range is divided into named slots. The preset column shows three buttons that move through the slots:

  • Next jumps to the following slot.
  • Current shows the slot you are on, highlighted with a ring.
  • Previous steps back to the slot before.

Each carries a color swatch when the slot has a color. If the value sits between slots, for example while a wheel spins, the middle button just reads Current and is disabled, while Next and Previous still take you to the nearest slots.

For the full list of slots at once, right-click the fader.

The fader dialog

Right-clicking any fader opens the value dialog for that channel.

Steps lists every capability of that channel with its name, its DMX range and a color chip when the step has a color. The step containing the current value is highlighted, and clicking a step jumps to the start of its range.

Presets are one-click expressions, applied immediately:

ButtonSends
0 and the maximumThat value on every fixture
0 -> 255 and 255 -> 0A fan across the selection
0 -> 255 -> 0 and 255 -> 0 -> 255A symmetric fan
Half and doubleThe current value divided or multiplied by two
0 -> 360 - 360 / nAn even spread used for effects

Changes made on the fader or in the value field only apply when you press Save.

Value input syntax

The value field accepts far more than numbers.

FormExampleMeaning
Number128The same value on every selected fixture
Percent50%, 50pHalf of the range. Decimals are allowed
Degrees90deg, 90°A physical pan or tilt angle, converted per fixture
Fan0..255Spreads evenly from the first fixture to the last
Symmetric fan0..255..0Rises to the middle of the selection and back
Repeat10#20#30Cycles the pattern across the selection
Relative+10, -5Offsets each fixture from its current value
Relative fan+10..-10, -10..0..+10A fan of offsets
Mixed100..+20Absolute and relative terms in one expression
Math255/2, n*10, sqrt(255)Full arithmetic
Math in a fan0..255-255/nEach part is calculated on its own

n stands for the number of selected fixtures, which is what makes 0..360-360/n spread an even phase no matter how many fixtures you picked.

A relative value goes from the fixture's programmer value, or from what is currently rendered if the programmer holds nothing for that channel.

A mistyped expression evaluates to zero rather than being rejected.

The Pan/Tilt pad

The position function merges pan and tilt into one card with a pan/tilt pad next to the faders. Drag the crosshair to aim, and hold Shift while dragging for fine movement. On fixtures with fine channels the pad uses the full 16 bit resolution.

Settings → Appearance has Invert Pan/Tilt X-Axis and Invert Pan/Tilt Y-Axis, which reverse the drag direction of the pad.

The color picker

When the Color group is active and the selection contains an RGB fixture, a color picker appears as the first card. It sets the color mixing channels of every selected fixture at once.

Phase

When an effect is selected, a Phase card appears in All and Effect, titled after the effect, for example Phase for Curve 1. Its fader has a range of 0 to 360 and offsets fixtures in the effect.

Phase is stored on the effect rather than on a DMX channel. It takes the full input syntax.